Spark

Streaming development question

13 posts in this topic

3 minutes ago, Pepes said:

Create a frame over the game and draw the drawing there. So you can stream with it.

Oh. I believe it should be possible....

... for people with core access Kappa

 

Maybe I can somehow accomplish that for the drawings of my own assembly, but the drawings made by SDK / core / other assemblies would still be there so there's no much help.

I'll research some more on the topic

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2 minutes ago, Spark said:

Oh. I believe it should be possible....

... for people with core access Kappa

 

Maybe I can somehow accomplish that for the drawings of my own assembly, but the drawings made by SDK / core / other assemblies would still be there so there's no much help.

I'll research some more on the topic

Maybe draw a mirror of it then disable all drawing for internal.

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14 minutes ago, Pepes said:

Maybe draw a mirror of it then disable all drawing for internal.

No, sorry, it's impossible with the current implementation in the core. Required data isn't exposed from there.

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